40 percent young people pirates. Does it surprise you?

It is said that streaming services have made it no longer possible to pirate games, movies and series. Well, young people have a slightly different opinion.

Access to digital content has been, and will be, a flashpoint when it comes to copyright protection. As long as access to movies, games or any other software will be a matter of copying files and (possibly) disabling security, there will be people who will want to download or distribute such content. It would seem that in the era of streaming and easy access to legal digital content, it would be possible to eliminate the problem of piracy, and up to a point such predictions were not unfounded. However, large corporations did what large corporations do best and, wanting to win more and more for themselves, began to replace the idea of ‚Äč‚Äčeasy access into small ones. Nowhere is this more apparent than with VOD, where everyone creates their own platform with their own content, so if we wanted to have access to all of them, we would have to spend a substantial sum of money each month.

Therefore, it should come as no surprise that piracy is doing very well

As we can read in the latest EUIPO (European Union Intellectual Property Office) report on the consumption of content by young people, last year 40 percent. young European citizens (15-24) used, played, downloaded or transmitted content from illegal sources. Moreover, 21 percent. it did it consciously. The most common pirated items were movies (61%), TV series (52%) and music (36%). However, it must be admitted that, compared to Europe, Poland looks really “good”. While we consciously pirates 19 percent. younger people, in Belgium it is 29%, in France 29%. and in Malta – as much as 42 percent. And it must be remembered that these are countries much richer than us, and it was the financial issues that were the main reason for almost all respondents to use illegal sources (54%). The following reasons are listed below: the unavailability of content from a legal source (29%) and a wider choice of content (25%).

Of course – everyone has their own approach to pirated content. In my opinion, piracy itself harms the creative industry less than it seems, because people who reach for pirated content do so mainly for financial reasons. So if pirated series, games or music did not exist, these people would not pay for access to this content anyway. This is confirmed by research, the publication of which was tried hard to block. At the same time, more and more people notice that only piracy today allows the preservation of digital content for fans of e.g. games, because the hegemony of producers in the streaming market may mean that many titles simply disappear overnight.

And just as everyone has reasons to use pirated sources, everyone has reasons not to. I myself appreciate the convenience of streaming (especially music) and I pay for it, because thanks to this I know that I financially support the creators I like. And you can see that this approach also has its supporters. Overall, across Europe, the number of young people not using pirated content has risen from 40 to 60 percent. However, I can see that the actions of some corporations (especially in the film and game industry) lead straight to the fact that more and more people feel justified when it comes to piracy. That is why I would like to see how such a survey will turn out in a few years and whether we will not witness a trend reversal.

Source: mat. press releases.

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